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Joined 1 year ago
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Cake day: July 1st, 2023

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  • This post was kind of a pain to read, with all the reddit links. I had to convert them to old.reddit.com to get them to display properly.

    I think Steam was in the right to remove that one game. “Looks = age” is true for cartoon characters, since they have no biological age. It seems the character was described as 19 in lore, but in Steam’s opinion, they looked like a prepubescent child. Since cartoon child pornography is illegal, they were right to remove it.

    But that other stuff seems to be legal. Cartoon rape porn games are appalling to me, but are probably legal, and should be legal. I agree that people being unable to pay for legal (even if appalling) content is a form of undesirable censorship.

    It’s probably Visa’s fault. They seem like a complete monopoly. I rarely see anyone with a non-Visa credit card. I myself have a Discover card, but I have to have a Visa card too because some merchants don’t accept Discover. Every merchant accepts Visa, and every customer has to have a Visa card. Merchants today are more likely to refuse cash than to refuse Visa.

    Possible solutions:

    1. The libertarian approach: The government needs to remove barriers to entry in making new payment systems. Loosen BSA requirements for smaller payment systems. Require existing banks to interoperate with the design of new payment systems, if their customer requests it.

    2. The socialist approach: The US government could create a payment system. It would be protected by constitutional free speech rules, so legal content couldn’t be blocked.

    3. The moderate approach: Treat Visa like the monopoly that it is. Treat it as a defacto commons, where people are forced to go even if they don’t want to be there. As long as it remains a monopoly, it should be required to carry all legal customers. Even customers selling appalling content, like cartoon rape porn games.


  • Using a VPN (like Tailscale or Netbird) will make setup very easy, but probably a bit slower, because they probably connect through the VPN service’s infrastructure.

    My recommended approach would be to use a directly connected VPN, like OpenVPN, that just has two nodes on it – your VPS, and your home server. This will bypass the potentially slow infrastructure of a commercial VPN service. Then, use iptables rules to have the VPS forward the relevant connections (TCP port 80/443 for the web apps, TCP/UDP port 25565 for Minecraft, etc.) to the home server’s OpenVPN IP address.

    My second recommended approach would be to use a program like openbsd-inetd on your VPS to forward all relevant connections to your real IP address. Then, open those ports on your home connection, but only for the VPS’s IP address. If some random person tries to portscan you, they will see closed ports.