Convincing analysis. I guess the question is, if we assume this is the case, will the industry ever heal?
Convincing analysis. I guess the question is, if we assume this is the case, will the industry ever heal?
Yes that is true - although many games on Steam can play offline so because I download the game, I own it in that fashion. They can’t take that away.
But compare with GOG then. They sell games, you download them with no DRM so you own the download essentially.
rights expire for TV shows and movies far more often than they do for games
Any idea why there is this discrepancy between TV and games?
Why is licensing so easy with games though? It really seems like there’s this arbitrary difference in how the video games and streaming industries work.
What would it take to get a “Steam but TV/movies instead of games”? I feel like if I could see reviews of movies and I could buy them and download them and have them forever and buy them on sale and all that good stuff, it wouldn’t be so bad.
How come none of the streaming services have gone for this model? Steam is swimming in money, surely this method could work?
Maybe look into https://nginxproxymanager.com/ it makes it quite easy to set up.
GitHub repositories can also have “Discussions” which are separate from issues. There’s also a project concept on GitHub. I think you could just use what GitHub already has built in.
I’m also a fan of Ghibli, but this one didn’t hit the mark for me. But your opinion is just as valid :)
I wasn’t too impressed tbh. The plot felt a bit too messy. I liked Across the Spiderverse better.
I don’t know as I don’t use zfs pools, but a simple search led me to this https://grafana.com/grafana/dashboards/15362-zfs-pool-metrics/
Grafana set up to run on the server locally, then I connect to it via SSH forwarding. Then I can view all kinds of metrics in my browser in a neat interface.
Agreed, I would definitely not refer to the first one as self hosting without qualifying further.