I’m not a fan of most of the current list of popular grass mods for a couple reasons. First, they are often just too tall. Second is that they often put what, to me, are unimmersive plants in the wrong biomes. In particular, I don’t like waist-high oceans of wheat on the tundra of Whiterun.

I’ve been using just the grass meshes from the venerable Skyrim Flora Overhaul. I really like the low ground cover it provides for Whiterun. However, in an age of 3D\parallax meshes, a lot of these meshes don’t look that great.

So I’m just curious if any of you are really happy with the grass mods you use and, if so, why.

    • kbal@fedia.io
      link
      fedilink
      arrow-up
      1
      ·
      7 months ago

      Thanks for the recommendation. I’ve added Verdant and am liking it so far.

      Also: *Landscape Fixes For Grass Mods.esp *Complementary Grass Fixes.esp *NoGrassINCities.esp

      … one or another of which probably helped make the roads stop being so ridiculously overgrown in places. I still have “3D Forest Grass” and “Skyrim Flora Overhaul” installed as well. Not really sure how they all interact, but whatever, grass is looking good.

      • Smash
        link
        fedilink
        English
        arrow-up
        2
        ·
        7 months ago

        If you’re using MO2 you can simply check the conflicts of the meshes/textures or item records (using the plugin manager for MO2)